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  2. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  3. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    Newton's method is one of many known methods of computing square roots. Given a positive number a, the problem of finding a number x such that x2 = a is equivalent to finding a root of the function f(x) = x2 − a. The Newton iteration defined by this function is given by.

  4. Integer square root - Wikipedia

    en.wikipedia.org/wiki/Integer_square_root

    For example, if one computes the integer square root of 2000000 using the algorithm above, one obtains the sequence In total 13 iteration steps are needed. Although Heron's method converges quadratically close to the solution, less than one bit precision per iteration is gained at the beginning.

  5. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    The fast inverse square root is used to generalize this calculation to three-dimensional space. The inverse square root of a floating point number is used in digital signal processing to normalize a vector, scaling it to length 1 to produce a unit vector. [14] For example, computer graphics programs use inverse square roots to compute angles of ...

  6. nth root - Wikipedia

    en.wikipedia.org/wiki/Nth_root

    n. th root. In mathematics, an nth root of a number x is a number r (the root) which, when raised to the power of the positive integer n, yields x: The integer n is called the index or degree, and the number x of which the root is taken is the radicand. A root of degree 2 is called a square root and a root of degree 3, a cube root.

  7. Sieve of Eratosthenes - Wikipedia

    en.wikipedia.org/wiki/Sieve_of_Eratosthenes

    Sieve of Eratosthenes: algorithm steps for primes below 121 (including optimization of starting from prime's square). In mathematics, the sieve of Eratosthenes is an ancient algorithm for finding all prime numbers up to any given limit. It does so by iteratively marking as composite (i.e., not prime) the multiples of each prime, starting with ...

  8. Laguerre's method - Wikipedia

    en.wikipedia.org/wiki/Laguerre's_method

    Laguerre's method. In numerical analysis, Laguerre's method is a root-finding algorithm tailored to polynomials. In other words, Laguerre's method can be used to numerically solve the equation p(x) = 0 for a given polynomial p(x). One of the most useful properties of this method is that it is, from extensive empirical study, very close to being ...

  9. Secant method - Wikipedia

    en.wikipedia.org/wiki/Secant_method

    In numerical analysis, the secant method is a root-finding algorithm that uses a succession of roots of secant lines to better approximate a root of a function f. The secant method can be thought of as a finite-difference approximation of Newton's method. However, the secant method predates Newton's method by over 3000 years.