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  2. The Game of Cootie - Wikipedia

    en.wikipedia.org/wiki/The_Game_of_Cootie

    The game is played with a die (Cootie cube), game board, and Cootie bug parts. The purpose of the game is to build a complete Cootie. To collect parts, players roll the Cootie Cube (die). Each number on the die has a corresponding Cootie bug part. Players must start with the Cootie body first. In order to obtain the body, players must roll a 1.

  3. BattlEye - Wikipedia

    en.wikipedia.org/wiki/BattlEye

    BattlEye is a proprietary anti-cheat software designed to detect players that hack or abusively use exploits in an online game.It was initially released as a third-party anti-cheat for Battlefield Vietnam in 2004 and has since been officially implemented in numerous video games, primarily shooter games such as PUBG: Battlegrounds, Arma 3, Destiny 2, DayZ and Grand Theft Auto Online.

  4. Route-16 (video game) - Wikipedia

    en.wikipedia.org/wiki/Route-16_(video_game)

    Route-16 distinguished itself from other maze games with the addition of a large overworld map, showing the locations of the player, cars, maze and treasures. [4] Route-16 Turbo box art. Route-16 Turbo, [b] an improved version of Route-16 for the Famicom, was published on October 4, 1985, by Sunsoft only in Japan.

  5. Dreamcast - Wikipedia

    en.wikipedia.org/wiki/Dreamcast

    The Dreamcast [a] is the final home video game console manufactured by Sega.It was released on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe.

  6. Plague Inc. - Wikipedia

    en.wikipedia.org/wiki/Plague_Inc.

    Plague Inc received "generally favorable" reviews according to review aggregator Metacritic, with an aggregated score of 80/100. [22] Wired.com cited Plague Inc. as a notable independent developer success story as it "bucked the system by staying near the top of the charts in numerous countries for the entirety of its existence, pulling in millions in revenue while competing with the big ...

  7. Super Mario Strikers - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_Strikers

    Strikers was developed by Next Level Games, who revealed the game at the E3 conference of 2005 in the form of a playable demonstration. [13] In an interview, game director Mike Inglehart and marketing director Grace Kim revealed that Strikers was originally intended to be a more realistic Mario sports game, but the development team opted for an "over-the-top" style after numerous consultations ...

  8. Curiosity: What's Inside the Cube? - Wikipedia

    en.wikipedia.org/wiki/Curiosity:_What's_Inside...

    Curiosity was a multiplayer social experiment.The game setting was a featureless and minimalist white room in the middle of which floated a giant cube made of billions of smaller cubes ("cubelets") and white, floating text across each layer, usually topic related (hashtag, notifications etc.), with small messages.

  9. Super Monkey Ball (video game) - Wikipedia

    en.wikipedia.org/wiki/Super_Monkey_Ball_(video_game)

    Super Monkey Ball [a] is a 2001 platform party video game developed by Amusement Vision and published by Sega.The game debuted in Japan at the 2001 Amusement Operators Union trade show as Monkey Ball, [b] an arcade cabinet running on Sega's NAOMI hardware and controlled with a distinctive banana-shaped analog stick.