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  2. Model–view–controller - Wikipedia

    en.wikipedia.org/wiki/Model–view–controller

    Model–view–controller ( MVC) is a software design pattern [1] commonly used for developing user interfaces that divides the related program logic into three interconnected elements. These elements are: the model, the internal representations of information. the view, the interface that presents information to and accepts it from the user.

  3. Microsoft UI Automation - Wikipedia

    en.wikipedia.org/wiki/Microsoft_UI_Automation

    Microsoft UI Automation (UIA) is an application programming interface (API) that allows one to access, identify, and manipulate the user interface (UI) elements of another application. [1] [2] UIA is targeted at providing UI accessibility and it is a successor to Microsoft Active Accessibility. It also facilitates GUI test automation, and it is ...

  4. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    Semaphore (programming) In computer science, a semaphore is a variable or abstract data type used to control access to a common resource by multiple threads and avoid critical section problems in a concurrent system such as a multitasking operating system. Semaphores are a type of synchronization primitive.

  5. Model–view–viewmodel - Wikipedia

    en.wikipedia.org/wiki/Model–view–viewmodel

    The view model is an abstraction of the view exposing public properties and commands. Instead of the controller of the MVC pattern, or the presenter of the MVP pattern, MVVM has a binder, which automates communication between the view and its bound properties in the view model. The view model has been described as a state of the data in the model.

  6. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern. In software engineering, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. One of the well-known "Gang of Four" design patterns, which describes how to solve recurring problems in object-oriented software, [1] the pattern is ...

  7. Inversion of control - Wikipedia

    en.wikipedia.org/wiki/Inversion_of_control

    Inversion of control. In software engineering, inversion of control ( IoC) is a design principle in which custom-written portions of a computer program receive the flow of control from a generic framework. The term "inversion" is historical: a software architecture with this design "inverts" control as compared to procedural programming.

  8. Windows 10 version history - Wikipedia

    en.wikipedia.org/wiki/Windows_10_version_history

    Windows 10 is a major release of the Windows NT operating system developed by Microsoft.Microsoft described Windows 10 as an "operating system as a service" that would receive ongoing updates to its features and functionality, augmented with the ability for enterprise environments to receive non-critical updates at a slower pace or use long-term support milestones that will only receive ...

  9. Windows Master Control Panel shortcut - Wikipedia

    en.wikipedia.org/wiki/Windows_Master_Control...

    The Windows Master Control Panel shortcut, labeled All Tasks in the Windows Registry and by at least one Microsoft developer, [1] and also often informally called Windows God Mode by bloggers, is a shortcut to access various control settings in Windows Vista and later operating systems, including Windows 10 and Windows 11.