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  2. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    secondlife.com. Second Life is a multiplayer virtual world that allows people to create an avatar for themselves and then interact with other users and user-created content within a multi-user online environment. Developed and owned by the San Francisco -based firm Linden Lab and launched on June 23, 2003, it saw rapid growth for some years and ...

  3. Linden Lab - Wikipedia

    en.wikipedia.org/wiki/Linden_Lab

    245 [1] Website. www.lindenlab.com. Linden Research, Inc., doing business as Linden Lab, is an American technology company that is best known as the developer of Second Life. The company's head office is in San Francisco, California, with additional offices in Boston, Massachusetts; Seattle, Washington; Davis, California; and Virginia.

  4. Philip Rosedale - Wikipedia

    en.wikipedia.org/wiki/Philip_Rosedale

    San Diego, California, United States. Alma mater. University of California, San Diego. Occupation. CEO at High Fidelity, Inc. Known for. Founder of Linden Lab and High Fidelity, Inc. Philip Rosedale (born September 29, 1968) is an American entrepreneur who founded Linden Lab, which develops and hosts the virtual world Second Life.

  5. Education in Second Life - Wikipedia

    en.wikipedia.org/wiki/Education_in_Second_Life

    Second Life has twice, in 2007 and 2010, banned a California educational institution, Woodbury University, from having a representation within Second Life. On 20 April 2010 four simulators belonging to the university were deleted and the accounts of several students and professors terminated, according to The Chronicle of Higher Education.

  6. Businesses and organizations in Second Life - Wikipedia

    en.wikipedia.org/wiki/Businesses_and...

    Anshe Chung is the main avatar (online personality) of Ailin Graef in the online world Second Life.Referred to as the "Rockefeller of Second Life" [8] by a CNN journalist, she has built an online business that engages in development, brokerage, and arbitrage of virtual land, items, and currencies, and has been featured in a number of prominent magazines such as Business Week, [9] Fortune [10 ...

  7. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    VRChat ' s gameplay is similar to that of games such as Second Life and Habbo Hotel. [3] The game is made up of thousands of connected worlds, [4] in which players can interact with each other through virtual avatars. [3] Avatars and worlds are created and uploaded by their users [4] using a software development kit for Unity released alongside ...

  8. Metaverse - Wikipedia

    en.wikipedia.org/wiki/Metaverse

    Metaverse. Avatars socialising in the virtual world Second Life. The metaverse is a loosely defined term referring to virtual worlds in which users represented by avatars interact, [1] usually in 3D and focused on social and economic connection. [2][3][4][5] The term metaverse originated in the 1992 science fiction novel Snow Crash as a ...

  9. Anshe Chung - Wikipedia

    en.wikipedia.org/wiki/Anshe_Chung

    Anshe Chung is an avatar (online personality) of Ailin Graef in the online game Second Life. Referred to as the "Rockefeller of Second Life" by CNN, [1] Graef has built an online business that engages in development, brokerage, and arbitrage of virtual land, items, and currencies. Her work has been discussed in Business Week, [2] Fortune [3 ...