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  2. The ClueFinders - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders

    The ClueFinders is an educational software series aimed at children aged 8–12 that features a group of mystery-solving teenagers. The series was created by The Learning Company (formerly SoftKey) as a counterpart to their Reader Rabbit series for older, elementary-aged students.

  3. Common Sense Media - Wikipedia

    en.wikipedia.org/wiki/Common_Sense_Media

    US$25,452,329 (2018) Website. commonsensemedia.org. Common Sense Media (CSM) is an American nonprofit organization that reviews and provides ratings for media and technology with the goal of providing information on their suitability for children. [1][2][3][4] It also funds research on the role of media in the lives of children [5] and ...

  4. List of educational software - Wikipedia

    en.wikipedia.org/wiki/List_of_educational_software

    Celestia. Google Earth - (proprietary license) Gravit - a free (GPL) Newtonian gravity simulator. KGeography. KStars. NASA World Wind - free software (NASA open source) Stellarium. Swamp Gas Visits the United States of America - a game that teaches geography to children. Where is Carmen Sandiego? game series.

  5. Zearn - Wikipedia

    en.wikipedia.org/wiki/Zearn

    Zearn Math received a green rating for "meets expectations" across all categories of a review by independent nonprofit EdReports. [17] A study by Zearn analyzing the impact of Nebraska's education department's partnership with the company found that students who consistently used the platform had 2.5 times the growth of their state assessment ...

  6. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  7. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [3] As of 2021, approximately 150 million users use ...

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