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  2. Club Penguin - Wikipedia

    en.wikipedia.org/wiki/Club_Penguin

    Days before the shut down, Club Penguin announced that on the final day of the game's operation, all users would be given a free membership until the servers were disconnected. [68] Multiplayer transmissions stopped and twenty seconds later on March 30, 2017 @ 00:01:39 PDT (07:01:39 UTC), Club Penguin's servers were officially shut down. [69]

  3. Club Penguin Rewritten - Wikipedia

    en.wikipedia.org/wiki/Club_Penguin_Rewritten

    Club Penguin Rewritten was a 2017 fan game based on the massively multiplayer online game Club Penguin. It was created by four indie developers as an alternative to the original game, which had been shut down by Disney on March 30, 2017. As a voluntary project, Rewritten had in-game items once limited to paid members in Club Penguin available ...

  4. 2018–2019 United States federal government shutdown

    en.wikipedia.org/wiki/2018–2019_United_States...

    t. e. The United States federal government shutdown from midnight EST on December 22, 2018, until January 25, 2019 (35 days) was the longest government shutdown in history [ 1 ][ 2 ] and the second [ a ] and final federal government shutdown involving furloughs during the presidency of Donald Trump. It occurred when the 115th Congress and Trump ...

  5. GameSpy - Wikipedia

    en.wikipedia.org/wiki/GameSpy

    GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. [2] After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video ...

  6. Why Did Vine Shut Down? A Deep Dive Into the Beloved Short ...

    www.aol.com/why-did-vine-shut-down-140000314.html

    His fellow co-founder Kroll took on the role for a few months before he stepped down, too. And they both moved into advisory roles. Yusupov, the last remaining founder, was then affected by a big ...

  7. Defy Media - Wikipedia

    en.wikipedia.org/wiki/Defy_Media

    Defy Media, LLC. Defy Media was an American digital media company that produced original online content for the 12–34 age group. Originally founded in 1996 as Alloy Online (later Alloy Digital), the final company was formed in 2013 by its merger with Break Media. On November 6, 2018, the company ceased operations after its assets were frozen ...

  8. Vine (service) - Wikipedia

    en.wikipedia.org/wiki/Vine_(service)

    Vine (service) Vine was an American short-form video hosting service where users could share up to 6-second-long looping video clips. Founded in June 2012 by Rus Yusupov, Dom Hofmann and Colin Kroll, [1][2][3] the company was bought by Twitter, Inc. four months later for $30 million. [4] Vine launched with its iOS app on January 24, 2013, with ...

  9. Japan Studio - Wikipedia

    en.wikipedia.org/wiki/Japan_Studio

    Japan Studio was a Japanese video game developer based in Tokyo.Formerly the video game development division for Sony Interactive Entertainment Japan and serving as a first-party developer for the company, it was best known for the Ape Escape, LocoRoco, Patapon, Gravity Rush, and Knack series, the Team Ico games, Bloodborne, The Legend of Dragoon, and Astro's Playroom.