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Henry Smith, who had worked on a failed Irrational Games project as well as Dead Space 2 with Electronic Arts, left his job at BioWare in 2012 to pursue his own work. He began Spaceteam as an experiment in order to learn how to code for iOS and Android devices inspired by science fiction culture, including Doctor Who, Red Dwarf and The Hitchhiker's Guide to the Galaxy.
Visual Studio Code, also commonly referred to as VS Code, [9] is an integrated development environment developed by Microsoft for Windows, Linux, macOS and web browsers. [10][11] Features include support for debugging, syntax highlighting, intelligent code completion, snippets, code refactoring, and embedded version control with Git.
Slither.io [a] (stylized as slither.io) is a multiplayer online video game available for iOS, Android, and web browsers, developed by Steve Howse. Players control an avatar resembling a snake, which consumes multi-colored pellets, both from other players and ones that naturally spawn on the map in the game, to grow in size. The objective of the ...
Codecademy was founded in August 2011 by Zach Sims and Ryan Bubinski. [6] Sims dropped out of Columbia University to focus on launching a venture, and Bubinski graduated from Columbia in 2011. [7] The company, headquartered in New York City, raised $2.5 million in Series A funding in October 2011 and $10 million in Series B funding in June 2012 ...
e. Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1][2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level ...
In general, open-source games are developed by relatively small groups of people in their free time, with profit not being the main focus. Many open-source games are volunteer-run projects, and as such, developers of free games are often hobbyists and enthusiasts. The consequence of this is that open-source games often take longer to mature ...
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Catrobat, [5] ScratchJr, [6] Snap!, [7] mBlock, Turtlestitch. Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [8] Users on the site can create projects on the website using a block-like interface.