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In computer graphics, cube mapping is a method of environment mapping that uses the six faces of a cube as the map shape. The environment is projected onto the sides of a cube and stored as six square textures, or unfolded into six regions of a single texture. The cube map is generated by first rendering the scene six times from a viewpoint ...
Memory management unit. A memory management unit ( MMU ), sometimes called paged memory management unit ( PMMU ), [1] is a computer hardware unit that examines all memory references on the memory bus, translating these requests, known as virtual memory addresses, into physical addresses in main memory . In modern systems, programs generally ...
In computing, an input–output memory management unit ( IOMMU) is a memory management unit (MMU) connecting a direct-memory-access –capable (DMA-capable) I/O bus to the main memory. Like a traditional MMU, which translates CPU -visible virtual addresses to physical addresses, the IOMMU maps device-visible virtual addresses (also called ...
Memory-mapped I/O ( MMIO) and port-mapped I/O ( PMIO) are two complementary methods of performing input/output (I/O) between the central processing unit (CPU) and peripheral devices in a computer (often mediating access via chipset ). An alternative approach is using dedicated I/O processors, commonly known as channels on mainframe computers ...
Memory mapping. In computing, memory mapping may refer to: Memory-mapped file, also known as mmap() Memory-mapped I/O, an alternative to port I/O; a communication between CPU and peripheral device using the same instructions, and same bus, as between CPU and memory. Virtual memory, technique which gives an application program the impression ...
Pick operating system. The Pick Operating System, also known as the Pick System or simply Pick, [1] is a demand-paged, multi-user, virtual memory, time-sharing computer operating system based around a MultiValue database. Pick is used primarily for business data processing. It is named after one of its developers, Dick Pick.
An octree is a tree data structure in which each internal node has exactly eight children. Octrees are most often used to partition a three-dimensional space by recursively subdividing it into eight octants. Octrees are the three-dimensional analog of quadtrees. The word is derived from oct (Greek root meaning "eight") + tree.
Cube mapping A form of environment reflection mapping in which the environment is captured on a surface of a cube (cube map). Culling Before rendering begins, culling removes objects that don't significantly contribute to the rendered result (e.g. being obscured or outside camera view).: 830 D Decal