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  2. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    For UI events, many IDEs combine the two steps: double-click on a button, and the editor creates an (empty) event handler associated with the user clicking the button and opens a text window so you can edit the event handler. Common uses. Most existing GUI architectures use event-driven programming. Windows has an event loop.

  3. Tkinter - Wikipedia

    en.wikipedia.org/wiki/Tkinter

    Python license. Website. wiki .python .org /moin /TkInter. Tkinter is a Python binding to the Tk GUI toolkit. It is the standard Python interface to the Tk GUI toolkit, [1] and is Python's de facto standard GUI. [2] Tkinter is included with standard Linux, Microsoft Windows and macOS installs of Python. The name Tkinter comes from Tk interface.

  4. Quick time event - Wikipedia

    en.wikipedia.org/wiki/Quick_time_event

    Pressing the X button can stop Wikipe-tan from being hit by the football. In video games, a quick time event ( QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the game character during cut ...

  5. Event (computing) - Wikipedia

    en.wikipedia.org/wiki/Event_(computing)

    The events generated using a touchscreen are commonly referred to as touch events or gestures. Device events. Device events include action by or to a device, such as a shake, tilt, rotation, or move. Delegate event model Delegate event model. clickme is the event source –a button in this example–, and it contains a list of listeners.

  6. Event bubbling - Wikipedia

    en.wikipedia.org/wiki/Event_bubbling

    Event bubbling. Event bubbling is a type of DOM event propagation [1] where the event first triggers on the innermost target element, and then successively triggers on the ancestors (parents) of the target element in the same nesting hierarchy till it reaches the outermost DOM element or document object [2] (Provided the handler is initialized).

  7. Button (computing) - Wikipedia

    en.wikipedia.org/wiki/Button_(computing)

    For keyboard buttons, see Keyboard (computing). In computing, a button (sometimes known as a command button or push button) is a graphical control element that provides the user a simple way to trigger an event, like searching for a query at a search engine, or to interact with dialog boxes, like confirming an action. [1]

  8. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    Time to Hello World. "Time to hello world" (TTHW) is the time it takes to author a "Hello, World!" program in a given programming language. This is one measure of a programming language's ease of use; since the program is meant as an introduction for people unfamiliar with the language, a more complex "Hello, World!"

  9. Mouseover - Wikipedia

    en.wikipedia.org/wiki/Mouseover

    Mouseover events are frequently used in web design and graphical user interface programming. It is also known as rollover, which refers to a button created by a web developer or web designer, found within a web page, used to provide interactivity between the user and the page itself. The term rollover in this regard originates from the visual ...