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  2. Magnetic-core memory - Wikipedia

    en.wikipedia.org/wiki/Magnetic-core_memory

    v. t. e. In computing, magnetic-core memory is a form of random-access memory. It predominated for roughly 20 years between 1955 and 1975, and is often just called core memory, or, informally, core. Core memory uses toroids (rings) of a hard magnetic material (usually a semi-hard ferrite). Each core stores one bit of information.

  3. Twistor memory - Wikipedia

    en.wikipedia.org/wiki/Twistor_memory

    Twistor memory is a form of computer memory formed by wrapping magnetic tape around a current-carrying wire. Operationally, twistor was very similar to core memory.Twistor could also be used to make ROM memories, including a re-programmable form known as piggyback twistor.

  4. GameCube technical specifications - Wikipedia

    en.wikipedia.org/wiki/GameCube_technical...

    180 nm IBM six-layer, copper-wire process, 43 mm 2 die with 4.9 watts dissipation; 1.8 V for logic and I/O; 27×27 mm PBGA package with 256 contacts; 18.6 million transistors; of which 6.35 million transistors are for logic; Superscalar 3 issue (2 plus branch folding) Out-of-order execution; Two 4-stage integer units: IU1 and IU2, 32-bit; Front ...

  5. Beryllium copper - Wikipedia

    en.wikipedia.org/wiki/Beryllium_copper

    Beryllium copper (BeCu), also known as copper beryllium (CuBe), beryllium bronze, and spring copper, is a copper alloy with 0.5–3% beryllium. [1] Copper beryllium alloys are often used because of their high strength and good conductivity of both heat and electricity. [2] It is used for its ductility, weldability in metalworking, and machining ...

  6. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  7. Necker cube - Wikipedia

    en.wikipedia.org/wiki/Necker_cube

    The Necker cube is an optical illusion that was first published as a rhomboid in 1832 by Swiss crystallographer Louis Albert Necker. [1] It is a simple wire-frame , two dimensional drawing of a cube with no visual cues as to its orientation , so it can be interpreted to have either the lower-left or the upper-right square as its front side.

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