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In game theory, " guess 2 3 of the average " is a game that explores how a player’s strategic reasoning process takes into account the mental process of others in the game. [1] In this game, players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player (s) who select a number closest to 2 3 of ...
Number Scrabble (also known as Pick15 [1] [2] [3] or 3 to 15 [4]) is a mathematical game where players take turns to select numbers from 1 to 9 without repeating any numbers previously used, and the first player with a sum of exactly 15 using any three of their number selections wins the game. [5] [6] The game is isomorphic to tic-tac-toe, as ...
Paper fortune teller. A fortune teller is a form of origami used in children's games. Parts of the fortune teller are labelled with colors or numbers that serve as options for a player to choose from, and on the inside are eight flaps, each concealing a message. The person operating the fortune teller manipulates the device based on the choices ...
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Odds and evens is a simple game of chance and hand game, involving two people simultaneously revealing a number of fingers and winning or losing depending on whether they are odd or even, or alternatively involving one person picking up coins or other small objects and hiding them in their closed hand, while another player guesses whether they have an odd or even number.
Monty Hall problem. In search of a new car, the player chooses a door, say 1. The game host then opens one of the other doors, say 3, to reveal a goat and offers to let the player switch from door 1 to door 2. The Monty Hall problem is a brain teaser, in the form of a probability puzzle, based nominally on the American television game show Let ...
100 prisoners problem. Each prisoner has to find their own number in one of 100 drawers, but may open only 50 of the drawers. The 100 prisoners problem is a mathematical problem in probability theory and combinatorics. In this problem, 100 numbered prisoners must find their own numbers in one of 100 drawers in order to survive.
Pick-up sticks. Pick-up sticks, pick-a-stick, jackstraws, jack straws, spillikins, spellicans, or fiddlesticks is a game of physical and mental skill in which a bundle of sticks, between 8 and 20 centimeters long, is dropped as a loose bunch onto a table top into a random pile. Each player, in turn, tries to remove a stick from the pile without ...
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