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Ingress (or Ingress Prime) is an augmented reality (AR) mobile game developed and published by Niantic for Android and iOS devices. The game first released on December 14, 2013, for Android devices and then for iOS devices on July 14, 2014.
A map of players' trails in a location-based game. A location-based game (also location-enabled game, geolocation-based game, or simply geo game) is a type of game in which the gameplay evolves and progresses via a player's location. Location-based games must provide some mechanism to allow the player to report their location, usually with GPS.
This is a list of geolocation-based video games, also known as location-based video games. The games on this list typically run on a mobile phone using GPS for geolocation. Some games on this list also have augmented reality features.
The Climb is a first-person virtual reality game, developed by Crytek and Oculus Studios. In it the player climbs cliffs in locations around the world. The game released for Microsoft Windows on April 28, 2016, while a Oculus Quest port was later released in 2019. A sequel, The Climb 2, was released in 2021.
The game's development was a result of the studio wanting to create a game that would highlight the immersive capabilities of virtual reality. The game pioneered a vertical combat system that allows players to climb anything they can see, and then glide across the map. In 2021 the publisher of Population:One was acquired by Meta.
A geolocation-based video game or location-based video game is a type of video game where the gameplay evolves and progresses via a player's location in the world, often attained using GPS. Most location-based video games are mobile games that make use of the mobile phone's built in GPS capability, and often have real-world map integration.
Augmented reality ( AR) is an interactive experience that combines the real world and computer-generated 3D content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. [1] AR can be defined as a system that incorporates three basic features: a combination of real and virtual worlds ...
Avatars socialising in the virtual world Second Life The metaverse is a loosely defined term referring to virtual worlds in which users represented by avatars interact, usually in 3D and focused on social and economic connection. The term metaverse originated in the 1992 science fiction novel Snow Crash as a portmanteau of "meta" and "universe". In Snow Crash, the metaverse is envisioned as a ...
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