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  2. Icebreaker (facilitation) - Wikipedia

    en.wikipedia.org/wiki/Icebreaker_(facilitation)

    Icebreaker (facilitation) An icebreaker is a brief facilitation exercise intended to help members of a group begin the process of working together or forming themselves into a team. Icebreakers are commonly presented as a game to "warm up" the group by helping the members to get to know each other.

  3. Human knot - Wikipedia

    en.wikipedia.org/wiki/Human_knot

    Human knot. A human knot is a common icebreaker game or team building activity for new people to learn to work together in physical proximity. The knot is a disentanglement puzzle in which a group of people in a circle each hold hands with two people who are not next to them, and the goal is to disentangle the limbs to get the group into a ...

  4. Diversity Icebreaker - Wikipedia

    en.wikipedia.org/wiki/Diversity_Icebreaker

    The Diversity Icebreaker is a process tool often used within the classic seminar structure explained by Ekelund and Langvik in their book “Diversity Icebreaker. How to manage diversity processes”. [ 1] The seminar is usually run for groups from 9 to 150 persons and lasts between one and two hours. The participants are divided into groups ...

  5. These major employers are making workers return to the office

    www.aol.com/major-employers-making-workers...

    Even pandemic icon Zoom, one of the companies that benefitted the most from remote work, last summer told workers who live near a company office to report to their desks at least two times a week ...

  6. Blob Tree - Wikipedia

    en.wikipedia.org/wiki/Blob_Tree

    The Blob Tree was created by Pip Wilson & Ian Long. Recognising the need for a non-verbal, universally accessible tool for emotional expression and communication, they developed the Blob Tree as a way to bridge language and cultural barriers and make emotional expression more accessible to people of different ages and backgrounds.

  7. Tuckman's stages of group development - Wikipedia

    en.wikipedia.org/wiki/Tuckman's_stages_of_group...

    Tuckman's stages of group development. The forming–storming–norming–performing model of group development was first proposed by Bruce Tuckman in 1965, [1] who said that these phases are all necessary and inevitable in order for a team to grow, face up to challenges, tackle problems, find solutions, plan work, and deliver results.

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