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  2. Cube root - Wikipedia

    en.wikipedia.org/wiki/Cube_root

    Cube root. In mathematics, a cube root of a number x is a number y such that y3 = x. All nonzero real numbers have exactly one real cube root and a pair of complex conjugate cube roots, and all nonzero complex numbers have three distinct complex cube roots. For example, the real cube root of 8, denoted , is 2, because 23 = 8, while the other ...

  3. Cube Route - Wikipedia

    en.wikipedia.org/wiki/Cube_Route

    Cube Route is a fantasy novel by British-American writer Piers Anthony, the twenty-seventh book of the Xanth series. Pangrammatic window. The shortest known published pangrammatic window, a stretch of naturally occurring text that contains all the letters in the alphabet, is found on page 98 of the 2004 First Mass Market Edition.

  4. Doubling the cube - Wikipedia

    en.wikipedia.org/wiki/Doubling_the_cube

    Doubling the cube, also known as the Delian problem, is an ancient [a] [1] : 9 geometric problem. Given the edge of a cube, the problem requires the construction of the edge of a second cube whose volume is double that of the first. As with the related problems of squaring the circle and trisecting the angle, doubling the cube is now known to ...

  5. Cube - Wikipedia

    en.wikipedia.org/wiki/Cube

    In geometry, a cube [a] is a three-dimensional solid object bounded by six square faces, facets, or sides, with three meeting at each vertex. Viewed from a corner, it is a hexagon and its net is usually depicted as a cross. [1] The cube is the only regular hexahedron and is one of the five Platonic solids.

  6. Mathematics of paper folding - Wikipedia

    en.wikipedia.org/wiki/Mathematics_of_paper_folding

    Doubling the cube Doubling the cube: PB/PA = cube root of 2. The classical problem of doubling the cube can be solved using origami. This construction is due to Peter Messer: A square of paper is first creased into three equal strips as shown in the diagram. Then the bottom edge is positioned so the corner point P is on the top edge and the ...

  7. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    CFOP method. The CFOP method (Cross – F2L – OLL – PLL), also known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube and is one of the fastest methods. This method was first developed in the early 1980s, combining innovations by a number of speed cubers. Jessica Fridrich, a Czech speed ...

  8. Cubic equation - Wikipedia

    en.wikipedia.org/wiki/Cubic_equation

    Here the function is . In algebra, a cubic equation in one variable is an equation of the form. in which a is nonzero. The solutions of this equation are called roots of the cubic function defined by the left-hand side of the equation.

  9. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    The Rubik's Cube is a 3D combination puzzle invented in 1974 [2] [3] by Hungarian sculptor and professor of architecture Ernő Rubik. Originally called the Magic Cube, [4] the puzzle was licensed by Rubik to be sold by Pentangle Puzzles in the UK in 1978, [5] and then by Ideal Toy Corp in 1980 [6] via businessman Tibor Laczi and Seven Towns ...