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  2. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    Optimal solutions for the Rubik's Cube are solutions that are the shortest in some sense. There are two common ways to measure the length of a solution. The first is to count the number of quarter turns. The second is to count the number of outer-layer twists, called "face turns". A move to turn an outer layer two quarter (90°) turns in the ...

  3. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    The Rubik's Cube is a 3D combination puzzle invented in 1974 [2] [3] by Hungarian sculptor and professor of architecture Ernő Rubik. Originally called the Magic Cube, [4] the puzzle was licensed by Rubik to be sold by Pentangle Puzzles in the UK in 1978, [5] and then by Ideal Toy Corp in 1980 [6] via businessman Tibor Laczi and Seven Towns ...

  4. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    The CFOP method (Cross – F2L – OLL – PLL), also known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube and is one of the fastest methods. This method was first developed in the early 1980s, combining innovations by a number of speed cubers. Jessica Fridrich, a Czech speed cuber and ...

  5. Pocket Cube - Wikipedia

    en.wikipedia.org/wiki/Pocket_Cube

    Pocket Cube. A scrambled Pocket Cube (having the Japanese color scheme) The Pocket Cube (also known as the Mini Cube) is a 2×2×2 combination puzzle invented in 1970 by American puzzle designer Larry D. Nichols. The cube consists of 8 pieces, all corners.

  6. Speedcubing - Wikipedia

    en.wikipedia.org/wiki/Speedcubing

    Speedcubing, also referred to as speedsolving, is a competitive sport centered around the rapid solving of various combination puzzles. The most prominent puzzle in this category is the 3x3x3 puzzle, commonly known as the Rubik's Cube. Participants in this sport are known as "speedcubers," who focus specifically on solving these puzzles at high ...

  7. Rubik's Cube group - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube_group

    The Rubik's Cube group is a group that represents the structure of the Rubik's Cube mechanical puzzle. Each element of the set corresponds to a cube move, which is the effect of any sequence of rotations of the cube's faces. With this representation, not only can any cube move be represented, but any position of the cube as well, by detailing ...

  8. Rubik's Revenge - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Revenge

    Rubik's Revenge. Solved. The Rubik's Revenge (also known as the 4×4×4 Rubik's Cube) is a 4×4×4 version of the Rubik's Cube. It was released in 1981. Invented by Péter Sebestény, the cube was nearly called the Sebestény Cube until a somewhat last-minute decision changed the puzzle's name to attract fans of the original Rubik's Cube. [1]

  9. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    God's algorithm. God's algorithm is a notion originating in discussions of ways to solve the Rubik's Cube puzzle, [1] but which can also be applied to other combinatorial puzzles and mathematical games. [2] It refers to any algorithm which produces a solution having the fewest possible moves. The allusion to the deity is based on the notion ...