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A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in video telephony , live streaming and social media , and security . Webcams can be built-in computer hardware or peripheral devices , and are commonly connected to a device using USB or wireless protocols .
The EyeToy is a color webcam for use with the PlayStation 2. Supported games use computer vision and gesture recognition to process images taken by the EyeToy. This allows players to interact with the games using motion, color detection, and also sound, through its built-in microphone. It was released in 2003.
PlayStation Move, EyeToy, Xbox Live Vision, Kinect. The PlayStation Eye (trademarked PLAYSTATION Eye) is a digital camera device, similar to a webcam, for the PlayStation 3. The technology uses computer vision and gesture recognition to process images taken by the camera.
The Visual Monitoring Camera ( VMC ), [1] also known as the Video Monitoring Camera [2] and Mars Webcam, is a small camera mounted on Mars Express spacecraft. It is operated by the Mars Express Flight Control Team at ESOC in Darmstadt, Germany. Originally, VMC was a technical camera to monitor the separation of the Beagle 2 lander, but after a ...
Pixel Camera, formerly Google Camera, is a camera phone application developed by Google for the Android operating system. Development for the application began in 2011 at the Google X research incubator led by Marc Levoy , which was developing image fusion technology for Google Glass . [3]
www .wyze .com. Wyze Labs, Inc. (formerly Wyzecam ), also known as Wyze, is a U.S. company based in Seattle, Washington, that specializes in smart home products and wireless cameras. Wyze Labs is a small start-up, formed by former Amazon employees. [1] [2]
High-speed camera. A high-speed camera is a device capable of capturing moving images with exposures of less than 1 1 000 second or frame rates in excess of 250 frames per second. [1] It is used for recording fast-moving objects as photographic images onto a storage medium. After recording, the images stored on the medium can be played back in ...
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