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  2. GCompris - Wikipedia

    en.wikipedia.org/wiki/GCompris

    GCompris is a software suite comprising educational entertainment software for children aged 2 to 10. [2] GCompris was originally written in C and Python using the GTK+ widget toolkit, but a rewrite in C++ and QML using the Qt widget toolkit has been undertaken since early 2014. GCompris is free and open-source software and the current version ...

  3. Educational software - Wikipedia

    en.wikipedia.org/wiki/Educational_software

    t. e. Educational software is a term used for any computer software that is made for an educational purpose. It encompasses different ranges from language learning software to classroom management software to reference software. The purpose of all this software is to make some part of education more effective and efficient.

  4. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  5. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit: Jumpsmarter. 2018. Reader Rabbit is an educational game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

  6. Mathletics (educational software) - Wikipedia

    en.wikipedia.org/wiki/Mathletics_(educational...

    Mathletics is an online educational website which launched in 2005. The website places an emphasis upon Web 2.0 technologies to teach an interactive learning style which is designed to replicate the use of a personal tutor as to "address the balance between teacher-led instruction and independent, student-driven learning".

  7. Nessy Learning - Wikipedia

    en.wikipedia.org/wiki/Nessy_Learning

    Nessy Learning Ltd is a publisher of educational software who developed the first online learning program for dyslexics in August, 2000. Based in Bristol , England , Nessy was founded in 1999 by Mike Jones, [1] primarily to publish the games and resources created at the Bristol Dyslexia Centre, a registered charity. [2]

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