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This is a list of notable educational video games.. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education).
The project for the Great Books of the Western World began at the University of Chicago, where the president, Robert Hutchins, worked with Mortimer Adler to develop there a course of a type originated by John Erskine at Columbia University in 1921, with the innovation of a "round table" approach to reading and discussing great books among professors and undergraduates.
This game teaches multiple subjects for kids ages 9–12. It was also the first title in the Carmen Sandiego series to be released by The Learning Company (formerly SoftKey). The game features Chase Devineaux. In the game, Carmen Sandiego has invented KnowBots to steal knowledge and the player(s) have to try and thwart her plans.
The Electric Company employed sketch comedy and various other devices to provide an entertaining program to help elementary school children develop their grammar and reading skills. [1] Since it was intended for children who had graduated from CTW's flagship program, Sesame Street, the humor was more mature than what was seen there. [citation ...
Farrar, Straus and Giroux (FSG) is an American book publishing company, founded in 1946 by Roger Williams Straus Jr. and John C. Farrar. [3] FSG is known for publishing literary books, and its authors have won numerous awards, including Pulitzer Prizes, National Book Awards, and Nobel Prizes.
1999 - Kid Pix Studio Deluxe was re-released by The Learning Company a year after its acquisition of Broderbund. 2000 - Kid Pix Deluxe 3 was released by Broderbund/Riverdeep. 2004 - Kid Pix Deluxe 4 was released by The Learning Company/Riverdeep. 2004 - Kid Pix Deluxe 3X (Mac OS X Edition 1.0) was released by Software MacKiev.
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