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Space trading and combat simulators. The main article for this category is Space trading and combat simulator. This genre of computer and video game simulates trading and combat in outer space; as exemplified by Elite . They are often arcade-like in mechanics, as opposed to pure space flight simulators .
Release. 20 September 1984. Genre (s) Space trading and combat simulator. Mode (s) Single player. Elite is a space trading video game. It was written and developed by David Braben and Ian Bell and originally published by Acornsoft for the BBC Micro and Acorn Electron computers in September 1984. [1]
Elite is a space trading and combat simulation video game series created by David Braben and Ian Bell in 1984. The Elite series has been revolutionary innovative, genre defining, and the longest running space sim series in history. [1] [2] The series was met with commercial success, favorable reviews and near-universal acclaim.
Early attempts at 3D space simulation date back as far as 1974's Spasim, an online multi-player space simulator in which players attempt to destroy each other's ships. The earliest known space trader dates to 1974's Star Trader , a game where the entire interface was text-only and included a star map with multiple ports buying and selling 6 ...
This is a sourced index of commercial freeware space flight simulation games. The list is categorized into four sections: space flight simulators, space flight simulators with an added element of combat, space combat simulators with an added element of trading, and unreleased space flight simulators. A space flight simulator game is software ...
Website. oolite .space. Oolite is a free and open source 3D space trading and combat simulator "in the spirit of" Elite, a similar game published in the 1980s. The name is a contraction of object oriented Elite, because it was written in Objective-C, an object-oriented programming language.
Genre (s) Space trading and combat simulator, Role playing video game. Mode (s) Single-player. Starpoint Gemini 2 (abbreviated to SPG2 or SG2) is a space trading and combat simulator developed by the Croatian-based Little Green Men Games (LGM Games) development studio. It is a direct sequel to Starpoint Gemini, which was released in 2010.
An immersive sim (simulation) is a video game genre that emphasizes player choice. Its core, defining trait is the use of simulated systems that respond to a variety of player actions which, combined with a comparatively broad array of player abilities, allow the game to support varied and creative solutions to problems, as well as emergent gameplay beyond what has been explicitly designed by ...