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  2. RaceRoom - Wikipedia

    en.wikipedia.org/wiki/RaceRoom

    RaceRoom Racing Experience is a free-to-play racing simulator for Microsoft Windows, developed by KW Studios (formerly known as SimBin Studios and Sector3 Studios) and published by RaceRoom Entertainment AG. Their aim is to provide an authentic racing experience through detailed car and track models as well as realistic car behaviour and sounds.

  3. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Sim racing. Jann Mardenborough, a sim racer, became a professional Nissan racing driver by playing Gran Turismo. [1] [2] [3] Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as ...

  4. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS ( The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.

  5. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    Release. 29 May 2015. ( early access) Genre (s) Vehicle simulation. Mode (s) Single-player, multiplayer. BeamNG.drive is a vehicle simulation game developed and published by Bremen -based video game developer BeamNG GmbH. The game features soft-body physics to simulate realistic handling and damage to vehicles.

  6. Assetto Corsa - Wikipedia

    en.wikipedia.org/wiki/Assetto_Corsa

    WW: August 31, 2021. Genre (s) Racing simulation. Mode (s) Single-player, multiplayer. Assetto Corsa ( Italian for "Race Setup") is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability.

  7. Hill Climb Racing - Wikipedia

    en.wikipedia.org/wiki/Hill_Climb_Racing

    Hill Climb Racing was developed by Toni Fingerroos, a self-taught Finnish programmer who was 29 years old at the time of the game's release. Prior to the game, he started writing software at the age of ten. He was intrigued by car racing and wrote Ralli 94 and shared it with his friends. At that time, when he thought that games were developed ...

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