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  2. Tinkercad - Wikipedia

    en.wikipedia.org/wiki/Tinkercad

    Tinkercad is a free-of-charge, online 3D modeling program that runs in a web browser. [1] Since it became available in 2011 it has become a popular platform for creating models for 3D printing as well as an entry-level introduction to constructive solid geometry in schools.

  3. Poser (software) - Wikipedia

    en.wikipedia.org/wiki/Poser_(software)

    Overview. Poser is a single-threaded 3D rendering software package for the posing, animating, and rendering of 3D poly-mesh human and animal figures. it is published by Bondware and supported by Renderosity, a graphic 3D art content store. Poser allows the user to load figures, props, lighting, and cameras for both still and animated renderings.

  4. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    Mantle developed by AMD. Metal developed by Apple. OpenGL and the OpenGL Shading Language. OpenGL ES 3D API for embedded devices. OptiX 7.0 and Latest developed by NVIDIA. LibGCM. QuickDraw 3D developed by Apple Computer starting in 1995, abandoned in 1998. Vulkan.

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Name Primary programming language Release year Scripting Cross-platform 2D/3D oriented Target platform Notable games License Notes and references 4A Engine: C++: 2010 Yes 3D ...

  6. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.

  7. Computer-generated imagery - Wikipedia

    en.wikipedia.org/wiki/Computer-generated_imagery

    e. Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images). CGI both refers to 2D computer graphics and (more frequently) 3D computer ...

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