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  2. Rubik's family cubes of varying sizes - Wikipedia

    en.wikipedia.org/wiki/Rubik's_family_cubes_of...

    Rubik's family cubes of varying sizes. The original Rubik's cube was a mechanical 3×3×3 cube puzzle invented in 1974 by the Hungarian sculptor and professor of architecture Ernő Rubik. Extensions of the Rubik's cube have been around for a long time and come in both hardware and software forms. The major extension have been the availability ...

  3. Intermediate bulk container - Wikipedia

    en.wikipedia.org/wiki/Intermediate_bulk_container

    Most IBCs are cube-shaped and this cube-shaped engineering contributes to the packaging, stacking, storing, shipping, and overall space efficiency of intermediate bulk containers. Rigid IBC totes feature integrated pallet bases with dimensions that are generally near the common pallet standard dimension of 1,200 mm × 1,000 mm or 48 in × 42 in ...

  4. Packing problems - Wikipedia

    en.wikipedia.org/wiki/Packing_problems

    Packing problems are a class of optimization problems in mathematics that involve attempting to pack objects together into containers. The goal is to either pack a single container as densely as possible or pack all objects using as few containers as possible. Many of these problems can be related to real-life packaging, storage and ...

  5. Katamari Damacy - Wikipedia

    en.wikipedia.org/wiki/Katamari_Damacy

    Katamari Damacy [a] ( lit. 'Clump Spirit') is a third-person puzzle-action video game developed and published by Namco for the PlayStation 2. It was released in Japan in March 2004 and later in North America in September. Designer Keita Takahashi struggled to pitch the game to Namco's superiors, eventually seeking student aid from the Namco ...

  6. Kinematics of the cuboctahedron - Wikipedia

    en.wikipedia.org/wiki/Kinematics_of_the_cub...

    The skeleton of a cuboctahedron, considering its edges as rigid beams connected at flexible joints at its vertices but omitting its faces, does not have structural rigidity and consequently its vertices can be repositioned by folding (changing the dihedral angle) at edges and face diagonals. The cuboctahedron's kinematics is noteworthy in that ...

  7. Tesseract - Wikipedia

    en.wikipedia.org/wiki/Tesseract

    In geometry, a tesseract or 4-cube is a four-dimensional hypercube, analogous to a two-dimensional square and a three-dimensional cube. Just as the perimeter of the square consists of four edges and the surface of the cube consists of six square faces , the hypersurface of the tesseract consists of eight cubical cells , meeting at right angles .

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