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  2. Fortnite OG: All Weapons, Skins, Map Changes, And When ... - AOL

    www.aol.com/lifestyle/fortnite-og-weapons-skins...

    Throughout the Fortnite OG season, the game will be updated with different elements from seasons past, unvaulting weapons, locations, vehicles, environmental effects, and traps, alongside a bunch ...

  3. Tilted Towers - Wikipedia

    en.wikipedia.org/wiki/Tilted_Towers

    Tilted Towers was a small city location in Fortnite: Battle Royale, and was located near the center of the map. The city was composed of several large skyscrapers with cramped interiors, each consisting of several stories, [1] [2] the tallest of which was a large clock tower. [3] Due to their height, each building provided an advantage to ...

  4. Fortnite - Wikipedia

    en.wikipedia.org/wiki/Fortnite

    Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in six distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a free-to-play battle royale game in which up to 100 players fight to be the last person standing; Fortnite ...

  5. Fortnite Holocaust Museum - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Holocaust_Museum

    The Fortnite Holocaust Museum, also known as Voices of the Forgotten, is a virtual museum for the video game Fortnite Creative, designed by Luc Bernard and approved by publisher Epic Games.

  6. Distance from a point to a line - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.

  7. Equirectangular projection - Wikipedia

    en.wikipedia.org/wiki/Equirectangular_projection

    Equirectangular projection. Equirectangular projection of the world; the standard parallel is the equator (plate carrée projection). Height map of planet Earth at 2km per pixel, including oceanic bathymetry information, normalized as 8-bit grayscale. Because of its easy conversion between x, y pixel information and lat-lon, maps like these are ...

  8. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    Normal map reuse is made possible by encoding maps in tangent space . The tangent space is a vector space, which is tangent to the model's surface. The coordinate system varies smoothly (based on the derivatives of position with respect to texture coordinates) across the surface.

  9. Signed distance function - Wikipedia

    en.wikipedia.org/wiki/Signed_distance_function

    In mathematics and its applications, the signed distance function (or oriented distance function) is the orthogonal distance of a given point x to the boundary of a set Ω in a metric space, with the sign determined by whether or not x is in the interior of Ω. The function has positive values at points x inside Ω, it decreases in value as x ...