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Meffert's Molecube, scrambled. The Nine-Colour Cube ( see below for other names) is a cubic twisty puzzle. [1] It was invented in 2005 by Milan Vodicka [2] and mass-produced by Meffert's seven years later. [3] [4] Mechanically, the puzzle is identical to the Rubik's Cube; however, unlike the 3×3×3 Rubik's Cube, which only has 6 different ...
9-cube. In geometry, a 9-cube is a nine- dimensional hypercube with 512 vertices, 2304 edges, 4608 square faces, 5376 cubic cells, 4032 tesseract 4-faces, 2016 5-cube 5-faces, 672 6-cube 6-faces, 144 7-cube 7-faces, and 18 8-cube 8-faces . It can be named by its Schläfli symbol {4,3 7 }, being composed of three 8-cubes around each 7-face.
Rectified 9-cubes. In nine-dimensional geometry, a rectified 9-cube is a convex uniform 9-polytope, being a rectification of the regular 9-cube . There are 9 rectifications of the 9-cube. The zeroth is the 9-cube itself, and the 8th is the dual 9-orthoplex. Vertices of the rectified 9-cube are located at the edge-centers of the 9-orthoplex.
Uniform 9-polytope. In nine-dimensional geometry, a nine-dimensional polytope or 9-polytope is a polytope contained by 8-polytope facets. Each 7-polytope ridge being shared by exactly two 8-polytope facets . A uniform 9-polytope is one which is vertex-transitive, and constructed from uniform 8-polytope facets .
Holographic data storage is a potential technology in the area of high-capacity data storage. While magnetic and optical data storage devices rely on individual bits being stored as distinct magnetic or optical changes on the surface of the recording medium, holographic data storage records information throughout the volume of the medium and is capable of recording multiple images in the same ...
History Background In 1997, graphics hardware design company ArtX was launched with twenty engineers who had previously worked at SGI. ArtX was led by Wei Yen , who had been SGI's head of Nintendo Operations and of Project Reality, which from 1993 to 1996 had scaled down SGI's supercomputer design to become the Nintendo 64 . Development In May 1998, ArtX entered into a partnership with ...
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