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  2. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    Driving simulator. Driving simulator developed by University of Valencia in Spain, used in evaluation of drivers, roads, in-vehicle information system devices and other areas. Portable in-vehicle simulator from Drive Square for defensive driving based on a real car and virtual reality glasses (2017)

  3. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    In 1991, Namco released the arcade game Mitsubishi Driving Simulator, co-developed with Mitsubishi. It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine ...

  4. Vehicle simulation game - Wikipedia

    en.wikipedia.org/wiki/Vehicle_simulation_game

    v. t. e. Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. This includes automobiles, aircraft, watercraft, spacecraft, military vehicles, and a variety of other vehicles. The main challenge is to master driving and steering the vehicle ...

  5. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS ( The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.

  6. Hard Drivin' - Wikipedia

    en.wikipedia.org/wiki/Hard_Drivin'

    Hard Drivin ' is a sim racing arcade video game developed by Atari Games in 1989. [5] Players test drive a sports car on courses that emphasize stunts and speed. It features one of the first 3D polygon driving environments [6] via a simulator cabinet with a haptic vibrating steering wheel and a custom rendering architecture.

  7. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    Originally, BeamNG.drive was to be based on CryEngine 3, but its use in a driving game uncovered numerous bugs, leading development to be rolled over to Torque 3D. A free tech demo was released on 3 August 2013 along with paid access to an alpha test through FastSpring. The tech demo featured only one vehicle and one map, while the alpha test ...

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