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  2. Consumer Reports - Wikipedia

    en.wikipedia.org/wiki/Consumer_Reports

    Consumer Reports. Consumer Reports ( CR ), formerly Consumers Union ( CU ), is an American nonprofit consumer organization dedicated to independent product testing, investigative journalism, consumer-oriented research, public education, and consumer advocacy. [2] Founded in 1936, CR was created to serve as a source of information that consumers ...

  3. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  4. Children's Advertising Review Unit - Wikipedia

    en.wikipedia.org/wiki/Children's_Advertising...

    The Children’s Advertising Review Unit ( CARU) is a U.S. self-regulatory organization that was established in 1974 and is administered by BBB National Programs. It is an independent self-regulatory agency for the promotion of responsible advertising and privacy practices to children under the age of 13 in all media.

  5. Children's Online Privacy Protection Act - Wikipedia

    en.wikipedia.org/wiki/Children's_Online_Privacy...

    After the FTC completed its investigation, it issued the "KidsCom Letter" the report stated that the data collection and use practices were indeed subject to legal action. This resulted in the need to inform parents about the risks of children's online privacy, as well as to parental consent necessity. This ultimately resulted in the drafting ...

  6. Educational software - Wikipedia

    en.wikipedia.org/wiki/Educational_software

    t. e. Educational software is a term used for any computer software that is made for an educational purpose. It encompasses different ranges from language learning software to classroom management software to reference software. The purpose of all this software is to make some part of education more effective and efficient.

  7. Computer literacy - Wikipedia

    en.wikipedia.org/wiki/Computer_literacy

    Computer literacy. Computer literacy is defined as the knowledge and ability to use computers and related technology efficiently, with skill levels ranging from elementary use to computer programming and advanced problem solving. Computer literacy can also refer to the comfort level someone has with using computer programs and applications.

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