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  2. Koobits - Wikipedia

    en.wikipedia.org/wiki/Koobits

    KooBits (stylised as KooBits with capitalised K and B) designs and builds digital products for children and educators. KooBits was founded in 2016 by current CEO Stanley, with Professor Sam Ge Shuzhi and Dr Chen Xiangdong. [1] The trio saw an opportunity in the rapid growth of the ebook industry and decided to focus on creating software for ...

  3. Cross-figure - Wikipedia

    en.wikipedia.org/wiki/Cross-figure

    Cross-figure. A cross-figure (also variously called cross number puzzle or figure logic) is a puzzle similar to a crossword in structure, but with entries that consist of numbers rather than words, where individual digits are entered in the blank cells. Clues may be mathematical ("the seventh prime number"), use general knowledge ("date of the ...

  4. Mathematics of Sudoku - Wikipedia

    en.wikipedia.org/wiki/Mathematics_of_Sudoku

    A 24-clue automorphic Sudoku with translational symmetry. Mathematics can be used to study Sudoku puzzles to answer questions such as "How many filled Sudoku grids are there?", "What is the minimal number of clues in a valid puzzle?" and "In what ways can Sudoku grids be symmetric?" through the use of combinatorics and group theory .

  5. Mathcounts - Wikipedia

    en.wikipedia.org/wiki/Mathcounts

    mathcounts .org. Mathcounts, stylized as MATHCOUNTS, is a non-profit organization that provides grades 6-8 extracurricular mathematics programs in all U.S. states, plus the District of Columbia, Puerto Rico, Guam and U.S. Virgin Islands. Its mission is to provide engaging math programs for middle school students of all ability levels to build ...

  6. The New York Times Crossword - Wikipedia

    en.wikipedia.org/wiki/The_New_York_Times_crossword

    Android. Release. February 15, 1942; 82 years ago. ( 1942-02-15) Genre (s) Word game. Mode (s) Single-player. The New York Times Crossword (marketed as The Crossword) is a daily American-style crossword puzzle published in The New York Times as part of The New York Times Games, online on the newspaper's website, syndicated to more than 300 ...

  7. Kakuro - Wikipedia

    en.wikipedia.org/wiki/Kakuro

    Kakuro or Kakkuro or Kakoro ( Japanese: カックロ) is a kind of logic puzzle that is often referred to as a mathematical transliteration of the crossword. Kakuro puzzles are regular features in many math-and-logic puzzle publications across the world. In 1966, [1] Canadian Jacob E. Funk, an employee of Dell Magazines, came up with the ...

  8. Manipulative (mathematics education) - Wikipedia

    en.wikipedia.org/wiki/Manipulative_(mathematics...

    Manipulative (mathematics education) In mathematics education, a manipulative is an object which is designed so that a learner can perceive some mathematical concept by manipulating it, hence its name. The use of manipulatives provides a way for children to learn concepts through developmentally appropriate hands-on experience.

  9. Microsoft Math Solver - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Math_Solver

    Microsoft Math Solver (formerly Microsoft Mathematics and Microsoft Math) is an entry-level educational app that solves math and science problems. Developed and maintained by Microsoft, it is primarily targeted at students as a learning tool. Until 2015, it ran on Microsoft Windows. Since then, it has been developed for the web platform and ...