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It compresses an audio CD to a range of 206 to 411 MB, at bit rates of 470 to 940 kbit/s. The result is a bit-for-bit duplicate of the original audio file; in other words, the audio quality on the CD will be the same as the file when played back. WMA Lossless uses the same .WMA file extension as other Windows Media Audio formats.
The DualDisc is a type of double-sided optical disc product developed by a group of record companies including MJJ Productions Inc., EMI Music, Universal Music Group, Sony BMG Music Entertainment, Warner Music Group, and 5.1 Entertainment Group [1] and later under the aegis of the Recording Industry Association of America ( RIAA ).
Compact Disc subcode. Subcode or subchannel data (called "control bytes" in the CD-ROM specification) refers to data contained in a compact disc (CD) in addition to digital audio or user data, which is used for control and playback of the CD. The original specification was defined in the Red Book standard for CD Digital Audio, though further ...
On early audio CD players that were released prior to the advent of the CD-ROM, the raw binary data of CD-ROM was played back as noise. To address this problem, the subcode channel Q has a "data" flag in areas of the disc that contain computer data rather than playable audio. The data flag instructs CD players to mute the audio.
Advanced Audio Coding is designed to be the successor of the MPEG-1 Audio Layer 3, known as MP3 format, which was specified by ISO / IEC in 11172-3 ( MPEG-1 Audio) and 13818-3 ( MPEG-2 Audio). Blind tests in the late 1990s showed that AAC demonstrated greater sound quality and transparency than MP3 for files coded at the same bit rate.
Website. Opus codec downloads. Opus is a lossy audio coding format developed by the Xiph.Org Foundation and standardized by the Internet Engineering Task Force, designed to efficiently code speech and general audio in a single format, while remaining low-latency enough for real-time interactive communication and low-complexity enough for low ...
CRI ADX. CRI ADX is a proprietary audio container and compression format developed by CRI Middleware specifically for use in video games; it is derived from ADPCM but with lossy compression. Its most notable feature is a looping function that has proved useful for background sounds in various games that have adopted the format, including many ...
CD+G (also known as CD-G, CD+Graphics and TV-Graphics [1]) is an extension of the compact disc standard that can present low-resolution graphics alongside the audio data on the disc when played on a compatible device. CD+G discs are often used for karaoke machines, which use this functionality to present on-screen lyrics for the song contained ...