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  2. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    This is a selected list of massively multiplayer online role-playing games (MMORPGs). MMORPGs are large multi-user games that take place in perpetual online worlds with a great number of other players. In most MMORPGs each player controls an avatar that interacts with other players, completes tasks to gain experience, and acquires items.

  3. List of stereoscopic video games - Wikipedia

    en.wikipedia.org/wiki/List_of_stereoscopic_video...

    3-D Thunder Ceptor II. Arcade. 1986. Developed by Namco, the stereoscopic 3-D image is generated using LCD shutter glasses, which is enhanced by a fresnel lens placed between the video screen and shutter glasses, giving the impression of large 3-D images coming near the player. It was one of several stereoscopic 3-D arcade games at the time ...

  4. Play Mahjongg Dimensions Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/...

    It's 3D Mahjongg- you don't even need to wear 3D glasses! Last Played. Advertisement

  5. Simulated child pornography - Wikipedia

    en.wikipedia.org/wiki/Simulated_child_pornography

    Types. Types of this form of pornography include: Modified photographs of real children. Fully computer-generated imagery [1] Adults made to look like children [2] Drawings or animations that depict sexual acts involving minors but are not intended to look like photographs may be considered in some jurisdictions to be simulated.

  6. Red Light Center - Wikipedia

    en.wikipedia.org/wiki/Red_Light_Center

    Windows. Release. 30 December 2005. Genre (s) Virtual world. Red Light Center (RLC) is an online virtual world was made available to the public in 2005 by Utherverse Inc. Its tag line is "EXPAND Your Fantasy". Red Light Center is modeled after Amsterdam's Red Light District. The online community site offers users virtual nightclubs, hotels ...

  7. History of massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/History_of_massively...

    The first commercial MMORPG (although what constitutes "massive" requires qualification when discussing mid-1980s mainframes) was Island of Kesmai designed by Kelton Flinn and John Taylor. This roguelike game became available in 1985 for $12.00 per hour via the CompuServe online service and supported up to one hundred players.

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