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  2. 2019 in video games - Wikipedia

    en.wikipedia.org/wiki/2019_in_video_games

    SuperData Research estimated that the video game industry grew 4% in 2019, reaching $120.1 billion in global revenues. SuperData stated the market was dominated by mobile games which made up $64.4 billion, with personal computer games at $29.6 billion and console games at $15.4 billion.

  3. 2019 in games - Wikipedia

    en.wikipedia.org/wiki/2019_in_games

    Game awards given in 2019. Just One won Game of the Year in the Spiel des Jahres. [1] [2] [3] Root won Game of the Year in the Origins Awards. [5] [6] UBOOT The Board Game won the Charles S. Roberts Award War Boardgame of the Year. [7] Chronicles of Crime won the American Tabletop Awards Strategy Game award.

  4. Category:2019 video games - Wikipedia

    en.wikipedia.org/wiki/Category:2019_video_games

    Dr Kawashima's Brain Training for Nintendo Switch. Don't Escape: 4 Days to Survive. Doraemon Story of Seasons. Dota Auto Chess. Double Cross (video game) Dr. Mario World. Dragon Quest Walk. Draugen (video game) Driftland: The Magic Revival.

  5. List of Electronic Arts games: 2010–2019 - Wikipedia

    en.wikipedia.org/wiki/List_of_Electronic_Arts...

    List of Electronic Arts games: 2010–2019. This is a list of video games published or developed by Electronic Arts. Since 1983 and the 1987 release of its Skate or Die!, it has respectively published and developed games, bundles, as well as a handful of earlier productivity software. Only versions of games developed or published by EA, as well ...

  6. List of Bandai Namco video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Bandai_Namco_video...

    2019 Supermassive Games: Windows, PlayStation 4, Xbox One: Code Vein: 2019 Bandai Namco Studios: Windows, PlayStation 4, Xbox One: Disney Tsum Tsum Festival: 2019 B.B. Studio Hyde Nintendo Switch: Ninja Box: 2019 Nintendo Switch: Tokyo Ghoul: re Call to Exist: 2019 Three Rings Inc. Windows, PlayStation 4: Doraemon Story of Seasons: 2019 ...

  7. 2018 in video games - Wikipedia

    en.wikipedia.org/wiki/2018_in_video_games

    According to industry analysis firm NewZoo, the video game industry was worth $134.9 billion by revenues in 2018, a 10.9% growth over 2017. Of this, 47% of the revenues were generated from mobile gaming, with consoles taking 28% and personal computers taking the remaining 25%. [17] The top five largest video game markets of 2018 were China ...

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