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  2. The Learning Company - Wikipedia

    en.wikipedia.org/wiki/The_Learning_Company

    Warren Robinett (co-founder) Products. Educational games. Website. learningcompany .com. The Learning Company ( TLC) was an educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California. The company produced a grade-based line of learning software, edutainment games, and productivity tools.

  3. Ertl Company - Wikipedia

    en.wikipedia.org/wiki/Ertl_Company

    Ertl (formerly, the Ertl Company) is a former American manufacturing company and current brand of toys, best known for its die-cast metal alloy collectible replicas (or scale models) of agricultural machinery. Other products manufactured by Ertl include cars, airplanes, and commercial vehicles . The company was based in Dyersville, Iowa, home ...

  4. Reader Rabbit 2 - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit_2

    August 1991 (Original) [1] 1994 (Deluxe) 1997 (Reading 2) Genre (s) Educational. Mode (s) Single-player. Reader Rabbit 2 is a 1991 educational video game, the sequel to Reader Rabbit and the fourth game in the Reader Rabbit franchise. A facelift was given to the game's predecessor to match the graphical fidelity of Reader Rabbit 2.

  5. Lakeshore Learning Materials - Wikipedia

    en.wikipedia.org/wiki/Lakeshore_Learning_Materials

    The company is one of the largest retail and online suppliers of educational materials to teachers with more than 60 stores in 29 states. [1] The company is based in Carson, California and employs more than 2000 people. [1] Lakeshore Learning Materials was founded in 1954 by Ethelyn Kaplan. She opened a toy store on Lakeshore Avenue in Oakland ...

  6. SoftKey - Wikipedia

    en.wikipedia.org/wiki/SoftKey

    SoftKey Software Products was the fastest growing company in Canada in 1992, with sales of $36.8 million and profit of $6.1 million. Its most profitable products were its tax-software and processing service. [6] By April 1995, SoftKey's stock was valued at $25.50, about 20 times the year's earnings. [22]

  7. Bloom's taxonomy - Wikipedia

    en.wikipedia.org/wiki/Bloom's_taxonomy

    Bloom's taxonomy is a set of three hierarchical models used for classification of educational learning objectives into levels of complexity and specificity. The three lists cover the learning objectives in cognitive, affective and psychomotor domains. The cognitive domain list has been the primary focus of most traditional education and is ...

  8. Creative Wonders - Wikipedia

    en.wikipedia.org/wiki/Creative_Wonders

    Final logo used from 1995 to 1999. Schoolhouse Rock! Creative Wonders was an educational software corporation from 1994 to 1999. It created computer games based on children's characters like Sesame Street, Madeline, Schoolhouse Rock!, Arthur, Little Bear, Dr. Seuss and ABC World Reference. It was a joint-venture between Electronic Arts and ABC.

  9. Pearson plc - Wikipedia

    en.wikipedia.org/wiki/Pearson_plc

    Pearson plc is a multinational corporation, headquartered in the UK, focused on educational publishing and services.. Originating in 1844 and named S Pearson and Son by Samuel Pearson in 1856, what began as a small local civil engineering business in Yorkshire grew between 1880 to 1927 into a massive diversified international conglomerate under the subsequent leadership of Samuel's grandson ...

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