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  2. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [3] As of 2021, approximately 150 million users use ...

  3. List of Google products - Wikipedia

    en.wikipedia.org/wiki/List_of_Google_products

    Product families. [edit] Google Pixel – smartphones, tablets, laptops, earbuds, and other accessories. Google Nest – smart home products including smart speakers, smart displays, digital media players, smart doorbells, smart thermostats, smoke detectors, and wireless routers. Fitbit – activity trackers and smartwatches.

  4. Google Play Games - Wikipedia

    en.wikipedia.org/wiki/Google_Play_Games

    Google Play Games. Google Play Games is an online video gaming service by Google for Microsoft Windows, Chromebooks, and Android devices. Google Play Games on Android, launched in 2013, features "instant play" games, gamer profiles, saved games and achievements. Google Play Games for PC Beta launched in 2021 with a curated set of Android games ...

  5. Khan Academy - Wikipedia

    en.wikipedia.org/wiki/Khan_Academy

    Khan Academy is an American non-profit [3] educational organization created in 2006 by Sal Khan. [1] Its goal is to create a set of online tools that help educate students. [4] The organization produces short video lessons. [5] Its website also includes supplementary practice exercises and materials for educators.

  6. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [1][2] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [3] Gamification, broadly defined, is the process of ...

  7. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. Schoology - Wikipedia

    en.wikipedia.org/wiki/Schoology

    Schoology was designed by Jeremy Friedman, Ryan Hwang, and Tim Trinidad in 2007 while studying at Washington University in St. Louis. [1] Originally designed for sharing notes, features were gradually added and modified. Schoology secured its first round of equity financing, totaling $1,250,000, with an investment of unknown origin in 2009 and ...

  9. Doodle Champion Island Games - Wikipedia

    en.wikipedia.org/wiki/Doodle_Champion_Island_Games

    Single-player. Doodle Champion Island Games is a 2021 role-playing browser game developed by Google in partnership with Studio 4°C. The game acted as an interactive Google Doodle in celebration of the 2020 Summer Olympics and 2020 Summer Paralympics as well as Japanese folklore and culture. The story follows Lucky the Calico Cat as she ...

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