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  2. Square–cube law - Wikipedia

    en.wikipedia.org/wiki/Squarecube_law

    The square–cube law was first mentioned in Two New Sciences (1638). The square–cube law (or cube–square law) is a mathematical principle, applied in a variety of scientific fields, which describes the relationship between the volume and the surface area as a shape's size increases or decreases. It was first [dubious – discuss] described ...

  3. Cube root - Wikipedia

    en.wikipedia.org/wiki/Cube_root

    Cube root. In mathematics, a cube root of a number x is a number y such that y3 = x. All nonzero real numbers have exactly one real cube root and a pair of complex conjugate cube roots, and all nonzero complex numbers have three distinct complex cube roots. For example, the real cube root of 8, denoted , is 2, because 23 = 8, while the other ...

  4. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    Its square root is / and similar formulae would apply for cube roots and logarithms. On the face of it, this is no improvement in simplicity, but suppose that only an approximation is required: then just b p / 2 {\displaystyle b^{p/2}} is good to an order of magnitude.

  5. Tesseract - Wikipedia

    en.wikipedia.org/wiki/Tesseract

    In geometry, a tesseract or 4-cube is a four-dimensional hypercube, analogous to a two-dimensional square and a three-dimensional cube. Just as the perimeter of the square consists of four edges and the surface of the cube consists of six square faces , the hypersurface of the tesseract consists of eight cubical cells , meeting at right angles .

  6. Surface-area-to-volume ratio - Wikipedia

    en.wikipedia.org/wiki/Surface-area-to-volume_ratio

    The surface-area-to-volume ratio or surface-to-volume ratio (denoted as SA:V, SA/V, or sa/vol) is the ratio between surface area and volume of an object or collection of objects. SA:V is an important concept in science and engineering. It is used to explain the relation between structure and function in processes occurring through the surface ...

  7. nth root - Wikipedia

    en.wikipedia.org/wiki/Nth_root

    In mathematics, taking the nth root is an operation involving two numbers, the radicand and the index or degree. Taking the nth root is written as , where x is the radicand and n is the index (also sometimes called the degree). This is pronounced as "the nth root of x". The definition then of an nth root of a number x is a number r (the root ...

  8. Cube (algebra) - Wikipedia

    en.wikipedia.org/wiki/Cube_(algebra)

    The cube of a number or any other mathematical expression is denoted by a superscript 3, for example 23 = 8 or (x + 1)3 . The cube is also the number multiplied by its square : n3 = n × n2 = n × n × n. The cube function is the function x ↦ x3 (often denoted y = x3) that maps a number to its cube. It is an odd function, as.

  9. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Fast inverse square root, sometimes referred to as Fast InvSqrt () or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in IEEE 754 floating-point format. The algorithm is best known for its implementation in 1999 in Quake III ...