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  2. Gear Cube - Wikipedia

    en.wikipedia.org/wiki/Gear_Cube

    Meffert's. Country. Netherlands. The Gear Cube is a 3-D combination puzzle designed and created by Dutch puzzle maker Oskar van Deventer based on an idea by Bram Cohen. [1] It was initially produced by Shapeways in 2009 and known as " Caution Cube " due to the likelihood of getting one's fingers stuck between the gears while speedcubing. [2]

  3. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    The cube restricted to only 6 edges, not looking at the corners nor at the other edges. The cube restricted to the other 6 edges. Clearly the number of moves required to solve any of these subproblems is a lower bound for the number of moves needed to solve the entire cube. Given a random cube C, it is solved as iterative deepening. First all ...

  4. Speedcubing - Wikipedia

    en.wikipedia.org/wiki/Speedcubing

    Speedcubing, also referred to as speedsolving, is a competitive sport centered around the rapid solving of various combination puzzles. The most prominent puzzle in this category is the 3x3x3 puzzle, commonly known as the Rubik's Cube. Participants in this sport are known as "speedcubers," who focus specifically on solving these puzzles at high ...

  5. The Talos Principle - Wikipedia

    en.wikipedia.org/wiki/The_Talos_Principle

    The Talos Principle is a narrative -based puzzle game, [1] played from a first- or third-person perspective. [2] [3] The player takes the role of a robot with a seemingly human consciousness [4] as they explore a number of environments that include over 120 puzzles. [5] [6] These environments interlock greenery, desert, and stone ruins with ...

  6. Sokoban - Wikipedia

    en.wikipedia.org/wiki/Sokoban

    Sokoban. Sokoban (倉庫番, Sōko-ban, lit. 'warehouse keeper' [1]) is a puzzle video game in which the player pushes boxes around in a warehouse, trying to get them to storage locations. The game was designed in 1981 by Hiroyuki Imabayashi, and first published in December 1982.

  7. Eternal Darkness - Wikipedia

    en.wikipedia.org/wiki/Eternal_Darkness

    Eternal Darkness: Sanity's Requiem is an action-adventure video game developed by Silicon Knights and published by Nintendo for the GameCube in 2002. It was produced and directed by Denis Dyack. The game follows the story of several characters across a period of two millennia and four different locations on Earth, as they contend with an ...

  8. Anthony Michael Brooks - Wikipedia

    en.wikipedia.org/wiki/Anthony_Michael_Brooks

    Anthony Brooks solving a Rubik's Cube one-handed. Anthony Michael Brooks is an American speed cubing champion. He specializes in the 2x2 cube and classic 3x3 cube, and used to be officially ranked in the top five [1] in the world in both categories as recognized by the World Cube Association. Since learning to solve the cube in March 2008 ...

  9. Oskar van Deventer - Wikipedia

    en.wikipedia.org/wiki/Oskar_van_Deventer

    Title. Ph.D. in optics. Gear cube. Oskar van Deventer (born 1965) is a Dutch puzzle maker. [1] He prototypes puzzles using 3D printing. His work combines mathematics, physics, and design, and he collaborates at academic institutions. [2] [3] [4] Many of his combination puzzles are in mass production by Uwe Mèffert and WitEden.