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  2. Cube mapping - Wikipedia

    en.wikipedia.org/wiki/Cube_mapping

    Basic environment mapping uses a static cube map - although the object can be moved and distorted, the reflected environment stays consistent. However, a cube map texture can be consistently updated to represent a dynamically changing environment (for example, trees swaying in the wind).

  3. Hyperspectral imaging - Wikipedia

    en.wikipedia.org/wiki/Hyperspectral_imaging

    From left to right: Slit spectrum; monochromatic spatial map; 'perspective projection' of hyperspectral cube; wavelength-coded spatial map. There are four basic techniques for acquiring the three-dimensional (x, y, λ) dataset of a hyperspectral cube. The choice of technique depends on the specific application, seeing that each technique has ...

  4. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV mapping. The application of a texture in the UV space related to the effect in 3D. A representation of the UV mapping of a cube. The flattened cube net may then be textured to texture the cube. UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes ...

  5. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane. 3D projections use the primary qualities of an object's basic ...

  6. Space-filling curve - Wikipedia

    en.wikipedia.org/wiki/Space-filling_curve

    In mathematical analysis, a space-filling curve is a curve whose range reaches every point in a higher dimensional region, typically the unit square (or more generally an n -dimensional unit hypercube). Because Giuseppe Peano (1858–1932) was the first to discover one, space-filling curves in the 2-dimensional plane are sometimes called Peano ...

  7. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    For example, with a cube, this is done by first looking straight towards one face. Next, the cube is rotated ±45° about the vertical axis, followed by a rotation of approximately 35.264° (precisely arcsin 1 ⁄ √ 3 or arctan 1 ⁄ √ 2, which is related to the Magic angle) about the horizontal axis. Note that with the cube (see image) the ...

  8. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture mapping. Mapping a two-dimensional texture onto a 3D model. 1: 3D model without textures. 2: Same model with textures. Texture mapping[1][2][3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color.

  9. CMYK color model - Wikipedia

    en.wikipedia.org/wiki/CMYK_color_model

    The CMYK color model (also known as process color, or four color) is a subtractive color model, based on the CMY color model, used in color printing, and is also used to describe the printing process itself. The abbreviation CMYK refers to the four ink plates used: c yan, m agenta, y ellow, and k ey (black).

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