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  2. Cylinder - Wikipedia

    en.wikipedia.org/wiki/Cylinder

    In projective geometry, a cylinder is simply a cone whose apex (vertex) lies on the plane at infinity. If the cone is a quadratic cone, the plane at infinity (which passes through the vertex) can intersect the cone at two real lines, a single real line (actually a coincident pair of lines), or only at the vertex.

  3. Right circular cylinder - Wikipedia

    en.wikipedia.org/wiki/Right_circular_cylinder

    Right circular cylinder. Illustration of a cylinder. A right circular cylinder is a cylinder whose generatrices are perpendicular to the bases. Thus, in a right circular cylinder, the generatrix and the height have the same measurements. [1] It is also less often called a cylinder of revolution, because it can be obtained by rotating a ...

  4. Geometry - Wikipedia

    en.wikipedia.org/wiki/Geometry

    e. Geometry (from Ancient Greek γεωμετρία (geōmetría) 'land measurement'; from γῆ (gê) 'earth, land', and μέτρον (métron) 'a measure') [1] is a branch of mathematics concerned with properties of space such as the distance, shape, size, and relative position of figures. [2] Geometry is, along with arithmetic, one of the ...

  5. Solid geometry - Wikipedia

    en.wikipedia.org/wiki/Solid_geometry

    Solid geometry or stereometry is the geometry of three-dimensional Euclidean space (3D space). [1] A solid figure is the region of 3D space bounded by a two-dimensional surface; for example, a solid ball consists of a sphere and its interior . Solid geometry deals with the measurements of volumes of various solids, including pyramids, prisms ...

  6. Cross section (geometry) - Wikipedia

    en.wikipedia.org/wiki/Cross_section_(geometry)

    In geometry and science, a cross section is the non-empty intersection of a solid body in three-dimensional space with a plane, or the analog in higher- dimensional spaces. Cutting an object into slices creates many parallel cross-sections. The boundary of a cross-section in three-dimensional space that is parallel to two of the axes, that is ...

  7. Cone - Wikipedia

    en.wikipedia.org/wiki/Cone

    3D model of a cone. A cone is a three-dimensional geometric shape that tapers smoothly from a flat base (frequently, though not necessarily, circular) to a point called the apex or vertex . A cone is formed by a set of line segments, half-lines, or lines connecting a common point, the apex, to all of the points on a base that is in a plane that ...

  8. Cavalieri's principle - Wikipedia

    en.wikipedia.org/wiki/Cavalieri's_principle

    In geometry, Cavalieri's principle, a modern implementation of the method of indivisibles, named after Bonaventura Cavalieri, is as follows: [1] 2-dimensional case: Suppose two regions in a plane are included between two parallel lines in that plane. If every line parallel to these two lines intersects both regions in line segments of equal ...

  9. Cylinder set - Wikipedia

    en.wikipedia.org/wiki/Cylinder_set

    A cylinder set is a preimage of a canonical projection or finite intersection of such preimages. Explicitly, it is a set of the form, for any choice of , finite sequence of sets and subsets for . Then, when all sets in are topological spaces, the product topology is generated by cylinder sets corresponding to the components' open sets.

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