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  2. Educational software - Wikipedia

    en.wikipedia.org/wiki/Educational_software

    t. e. Educational software is a term used for any computer software that is made for an educational purpose. It encompasses different ranges from language learning software to classroom management software to reference software. The purpose of all this software is to make some part of education more effective and efficient.

  3. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [3] As of 2021, approximately 150 million users use ...

  4. Elias Bernstein Intermediate School - Wikipedia

    en.wikipedia.org/wiki/Elias_Bernstein...

    The implementation of "Google Classroom" and "Pupil Path" are examples of such technology. Additionally, teachers challenge the students through group work, productive struggle as well as questioning techniques. The students at I.S. 7 are encouraged to persevere through problems as well as working closely with their classmates. References Notes

  5. 10 best Google Chrome extensions for productivity - AOL

    www.aol.com/10-best-google-chrome-extensions...

    There's a very good chance the most productive people you know aren't just naturally organized and efficient. Instead, they may be using an entire suite of tools to help them stay on track. Google ...

  6. University of Maryland, College Park - Wikipedia

    en.wikipedia.org/wiki/University_of_Maryland...

    Website. umd .edu. The University of Maryland, College Park ( University of Maryland, UMD, or simply Maryland) is a public land-grant research university in College Park, Maryland. [9] Founded in 1856, UMD is the flagship institution of the University System of Maryland. [10] It is also the largest university in both the state and the ...

  7. Extensive reading - Wikipedia

    en.wikipedia.org/wiki/Extensive_reading

    Extensive reading ( ER) is the process of reading longer, easier texts for an extended period of time without a breakdown of comprehension, feeling overwhelmed, or the need to take breaks. [1] [2] It stands in contrast to intensive or academic reading, which is focused on a close reading of dense, shorter texts, typically not read for pleasure.

  8. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Project-based learning ( PBL) is a student-centered pedagogy that involves a dynamic classroom approach in which it is believed that students acquire a deeper knowledge through active exploration of real-world challenges and problems. [1] Students learn about a subject by working for an extended period of time to investigate and respond to a ...

  9. Augmented reality - Wikipedia

    en.wikipedia.org/wiki/Augmented_reality

    Augmented reality ( AR) is an interactive experience that combines the real world and computer-generated 3D content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. [1] AR can be defined as a system that incorporates three basic features: a combination of real and virtual worlds ...