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  2. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    In video game development, Lua is widely used as a scripting language, mainly due to its perceived easiness to embed, fast execution, and short learning curve. Notable games which use Lua include Roblox, Garry's Mod, World of Warcraft, Payday 2, Phantasy Star Online 2, Dota 2, Crysis, and many others.

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Genre (s) Game creation system, massively multiplayer online. Mode (s) Single-player, multi-player. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Includes multiplayer network code, seamless indoor-outdoor rendering engines, skeletal animation, drag and drop GUI creation, built in world editor, C-like scripting language Turbulenz TypeScript

  5. Scripting language - Wikipedia

    en.wikipedia.org/wiki/Scripting_language

    Scripting language or script language describes a programming language that it is used for a script. [1] Scripts are usually interpreted rather than compiled . Notable environments that are scriptable, can be automated via script, include application software, text editor, web page, operating system, embedded system, and computer game.

  6. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Renoise audio tracker uses Lua scripting to extend functionality. RetroShare encrypted filesharing, serverless email, instant messaging, online chat and BBS software, has a Lua plugin for automation and control. Roblox is a game platform with its own game engine. It uses a modified version of Lua 5.1 called Luau.

  7. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ /) is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur for several companies in Latin America prior to its public release in 2014.

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