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  2. Vehicle routing problem - Wikipedia

    en.wikipedia.org/wiki/Vehicle_routing_problem

    Vehicle routing problem. The vehicle routing problem ( VRP) is a combinatorial optimization and integer programming problem which asks "What is the optimal set of routes for a fleet of vehicles to traverse in order to deliver to a given set of customers?" It generalises the travelling salesman problem (TSP).

  3. Rules for the Direction of the Mind - Wikipedia

    en.wikipedia.org/wiki/Rules_for_the_Direction_of...

    Regulae ad directionem ingenii, or Rules for the Direction of the Mind is an unfinished treatise regarding the proper method for scientific and philosophical thinking by René Descartes. Descartes started writing the work in 1628, and it was eventually published in 1701 after Descartes' death. [1] This treatise outlined the basis for his later ...

  4. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    A practical application of an asymmetric TSP is route optimization using street-level routing (which is made asymmetric by one-way streets, slip-roads, motorways, etc.). Conversion to symmetric. Solving an asymmetric TSP graph can be somewhat complex. The following is a 3×3 matrix containing all possible path weights between the nodes A, B and C

  5. Euclidean distance - Wikipedia

    en.wikipedia.org/wiki/Euclidean_distance

    Euclidean distance. In mathematics, the Euclidean distance between two points in Euclidean space is the length of the line segment between them. It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem, and therefore is occasionally called the Pythagorean distance . These names come from the ancient Greek ...

  6. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized. The problem of finding the shortest path between two intersections on a road map may be modeled as a special case of the shortest path problem in graphs ...

  7. Descartes' rule of signs - Wikipedia

    en.wikipedia.org/wiki/Descartes'_rule_of_signs

    Descartes' rule of signs. In mathematics, Descartes' rule of signs, first described by René Descartes in his work La Géométrie, is a technique for getting information on the number of positive real roots of a polynomial. It asserts that the number of positive roots is at most the number of sign changes in the sequence of polynomial's ...

  8. Root-finding algorithms - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithms

    Root-finding algorithms. In numerical analysis, a root-finding algorithm is an algorithm for finding zeros, also called "roots", of continuous functions. A zero of a function f, from the real numbers to real numbers or from the complex numbers to the complex numbers, is a number x such that f(x) = 0. As, generally, the zeros of a function ...

  9. Heuristic routing - Wikipedia

    en.wikipedia.org/wiki/Heuristic_routing

    Heuristic is an adjective used in relation to methods of learning, discovery, or problem solving. Routing is the process of selecting paths to specific destinations. Heuristic routing is used for traffic in the telecommunications networks and transport networks of the world. Heuristic routing is achieved using specific algorithms to determine a ...

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