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  2. Crisis on Infinite Earths (Arrowverse) - Wikipedia

    en.wikipedia.org/wiki/Crisis_on_Infinite_Earths...

    Marc Guggenheim was the overall creator for "Crisis on Infinite Earths". The Supergirl episode was written by Derek Simon and Jay Faerber, with Robert Rovner and Guggenheim contributing to the story; [104] Don Whitehead and Holly Henderson wrote the Batwoman episode; [23] and Lauren Certo and Sterling Gates wrote The Flash episode, based on a story by Eric Wallace. [37]

  3. The Room Tribute - Wikipedia

    en.wikipedia.org/wiki/The_Room_Tribute

    Gameplay. The Room Tribute is a graphic adventure game with a point and click interface. The player assumes the role of Johnny, a banker in San Francisco, as he goes about his daily life — showering, going to work and pleasing his future wife Lisa. The game is divided up into several levels, each of which takes the form of a new day.

  4. Infamous (series) - Wikipedia

    en.wikipedia.org/wiki/Infamous_(series)

    Infamous is the first game in the series, released in 2009 to positive reviews. [8] Set in 2009, the game introduces Cole MacGrath, a bike courier, who gained his electrical-based superpowers after surviving a large explosion in Empire City caused by the package he was carrying containing the Ray Sphere. The Ray Sphere is an object of great ...

  5. Justice League: Crisis on Infinite Earths - Wikipedia

    en.wikipedia.org/wiki/Justice_League:_Crisis_on...

    Language. English. Justice League: Crisis on Infinite Earths is a 2024 three-part American animated superhero film featuring the DC Comics superhero team the Justice League and based on the DC Comics storyline Crisis on Infinite Earths (1985–1986) written by Marv Wolfman and pencilled by George Pérez. The films were directed by Jeff Wamester ...

  6. RayStorm - Wikipedia

    en.wikipedia.org/wiki/RayStorm

    RayStorm is one of three "Ray" games, all featuring similar gameplay, released by Taito. RayForce was released before RayStorm, and the RayForce prequel RayCrisis was released after the others. RayStorm is most distinguished from its predecessor by its usage of polygon-based ships instead of sprites. [3]

  7. RayCrisis - Wikipedia

    en.wikipedia.org/wiki/RayCrisis

    Genre (s) Scrolling shooter. Mode (s) Single-player. Arcade system. Taito G-NET. RayCrisis[b] is a 1998 vertically scrolling shooter arcade video game developed and published by Taito. A PlayStation home release was published in 2000 as RayCrisis: Series Termination. It is the third in the Ray series of games, serving as a prequel to RayForce.

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