Recent Comments:
Confirmed: Palm Pre's iTunes support is very, very hacky {Engadget}
Jun 5th 2009 9:57AM Incorrect. iTunes Music Store provides content to users and a venue for artists, but drives the sales of iMediaPlayers
iPhone Sales Numbers Confusing Investors {Switched}
Jul 25th 2007 1:21PM Note that AT&T had massive activation issues on the opening weekend, so their numbers aren't reliable as far as iPhone SALES are concerned. Just like everyone else, you've jumped on the first fact that comes along, even though news like this is in AT&T's best interests; their other phones have higher margins. If they can steal buzz from the iPhone (which really is the best phone on the market. Period.) then they can sell more Suckberries.
Apple iPhone vs HTC Touch vs LG Prada: battle royale {Engadget}
Jul 3rd 2007 8:25PM You're just not reading what the Apple website says, are you?
iPhone DOES have wifi, and if you dig around on the developers site, you can get a devkit for iphone. Steve just wants to approve all the 3rd party apps for the iPhone first, so that some wanker with a texteditor doesn't write iphone-crashing-apps and distribute them on his website.
Battery life is MUCH better than other similarly capable (and many not so much so) smartphones, and that's mostly THANKS to the EDGE.
There's nothing old about the iPhone, except EDGE, and I have yet to notice significantly slower speeds than 3G. Edge works great with email, and great with google maps, for web browsing and youtube you should probably find some free wifi. But do the rest of us a favor and go play with one/do some homework before you spew stupidity in public again.
First Manhunt 2 screens depict Wiimote-enabled depravity {Joystiq}
May 30th 2007 2:49PM Looks like fun to me.
Brace for the trolling.
Celebrate Star Wars anniversary with Force Unleashed video doc {Joystiq}
May 26th 2007 5:09PM Oh, and fcuk Lucas, the derivative, greedy little toad. He had three beautiful sci-fi films that he totally ruined when he swapped out the revolutionary model and blue-screen work for some half-assed CG that now makes his "special editions" look more dated than the remasters of the originals. It doesn't help that all the plots and characters of the original series (and some of the new trilogy) are lifted from Samurai movies, Kurosawa, specifically. Go watch Yojimbo, Sanjuro, and the Hidden Fortress, and you'll find Luke, Han, Leia and the droids, and the source of much of the Star Wars saga's storytelling style.
The Almighty Dollar - Ruining legitimate art for hundreds of years.
Celebrate Star Wars anniversary with Force Unleashed video doc {Joystiq}
May 26th 2007 5:04PM "wii wouldnt be able to handle the physics engine."
So what, are you developer? Then you can probably explain to me why we can get a decent physics engine on the PS2 or Xbox and not on a more powerful piece of hardware.
Analyst says PS3 needs $200 price cut to recover {Joystiq}
May 26th 2007 12:04PM 144. "his math is correct, but his inference that 3x to 5x more pixels and wider, bigger scenes don't add anything to gameplay is pretty far off"
-Bigger, wider scenes don't inherently add anything to gameplay. Period. You don't like waggle games; If Zelda TP were all of a sudden in 1080p widescreen with photorealistic graphics, would it be more fun to you? Absolutely, because then it would be a status symbol more than a game.
"Listen you dumb mother fuckers. The PS3 rocks bash it all you want. Your parents are just to cheap to go out and fucking get one, since you can not afford it your goddamn selves. All the arguments you are presenting are the same that people threw at the PS2 and look how well that did. Fuck off. "
- The PS3 is a great piece of hardware. It's cutting edge, there's no arguing about that. There's also no arguing about the fact that you don't really know what a dollar is worth if you cajoled your parents into buying you a $600 console. Some of us can totally spend $600 on a console, in addition to our own rent and food and stuff, but choose not to, because all that's available for it right now is Resistance and shovelware. No one threw these arguments at the PS2. It wasn't six hundred dollars, it had a great list of launch titles, and, read this carefully, IT WAS EASILY THE LEAST POWERFUL OF THE LAST GENERATION OF CONSOLES. Saying that again, IT WAS EASILY THE LEAST POWERFUL OF THE LAST GENERATION OF CONSOLES. Comparing the PS3 to the PS2 was exactly what Sony did wrong.
But I guess I'm some sort of deluded moron, because I have fun playing the Wii. Not just Wii sports either, but the EA titles, as well. Tiger Woods on the Wii is the best Tiger experience available, unless you're just looking for the prettiest. SSX Blur is ridiculously fun, even though it's all cell-shading and pastel colors. And Madden for the Wii, despite it's horrid graphics, is the best madden experience available. Yeah, a little simplified, but actually throwing passes and thrusting stiff-arms with the remote is so much fun, it's beyond words. I think what we're seeing with the Wii and it's graphics, is that devs aren't having the time or money to spend polishing the graphics and using the Wii's unique hardware to the best of it's capabilities because they're spending MUCH more time and money learning how to program for a completely new controller. They don't have toolchains to set up the controller in one simple step like they did before. They're having to spend more resources on the unique controller that would normally be spent on graphics. In the coming year you're going to see graphics get better (especially in games from EA canada, since they've got the best third-party remote toolchains, at least based on their games performance on the system) because they're getting their brains wrapped around how to do the controls, or at least recognizing that they need to budget more time and money to controls, so they can then properly budget time and money for graphics.
All of this is well and good, but the point remains is that the PS3 and Xbox are designed to deliver hardcore content, and that's what they're going to make money doing, because you guys will buy each and every mediocre, rehashed FPS out there, usually to the chagrin of actually innovative titles like the Darkness, because "I don't want demons and superpowers, I just want to blow things up in 1080p on my SD tv set."
Fuck you morons that refuse to see that this war won't actually start until about six months from now, you know, when the big wii titles are going to come out, and the big PS3 titles are only going to be six more months away. The Wii isn't going to ruin the industry, even if all they ever release for it is minigame compilations. (Rest assured, big titles for the wii are coming, and they're going to be fun if you can get over the teenaged penis-envy that drives you to buy the biggest and the best even when it's not worth the money.) Sony doesn't have enough installed consoles to be profitable to third party devs. Why else would developers be releasing launch day ports to 360? If they took the time to make the game for PS3, and have it listed (once upon a time) as an exclusive, then change their mind, why would they do that if not for profits?
The power of a system has absolutely no impact on how fun the games are, because a good developer will figure out how to do what they want to do in spite of the shortcomings of the system. We had great 8 bit experiences, we had great 16 bit experinces, we had great last gen experinces. To claim that now, a system that is undebatably more powerful than the last generation is not capable of providing a gamer-focused good time is nothing short of retarded.
PSM: Sixaxis will rumble this year {Joystiq}
May 24th 2007 11:34AM Damnit! I'm so darn naive. Here I was having fun playing Wii titles despite the fact that they're graphics 5ux0rz compared to the mad 133t PS3. Oh, if only I had known it was just a gamecube! I should have bought a 360 and learned to like the generic, repetitive and unorginal glut of first-person shooters, FPS games, and third person shooters.
I also love how you fucking twits can comment on the graphics of games that aren't actually released yet. I know with all the screen time I've had with Metroid Prime 3: Corruption, it's totally not as pretty as the first one.
Itagaki: putting Ninja Gaiden on PSP would upset fans {Joystiq}
May 19th 2007 8:12PM Uh, I can't believe this hasn't come up, but maybe he's just not happy with the control nubbin, and the lack of a second analog stick? I don't remember using the right stick much in the Xbox release, but you can't really argue that the nubbin is equivalent. Remember how much fun it was to aim in Killzone?
Mortal Kombat Wii lacks online mode, developer blames Nintendo {Joystiq}
May 12th 2007 12:45PM "the same can be said for wireless controllers...."
Last time I checked, network lag was more pronounced than the nanoseconds that even the slow bluetooth controllers produce.
Cuja - Way to judge a system you don't own. Nice open-minded statement there. I guess I'm some sort of idiot because I don't feel the least bit ripped off by my Wii. I think If I had bought my 360 during the launch year, the tiny library and incessant system flaws for the $400 price tag would have made me feel like a sucker.